Yet while this visual arms race continues, character physics are being left to stagnate. Look at all those pixels, all that detail, and marvel at how far we've come. Blazkowicz sat next to his coarsely drawn early incarnation.
If not, perhaps you've seen Wolfenstein: The New Order's B.J. You've probably seen an image of PlayStation-era Lara Croft in all her stark polygonal beauty contrasted side-by-side with her modern character model. Charting the phenomenal progress of video games these past few decades is easy enough.